I’ve been playing Mass Effect on a 50″ screen, and even I noticed that in some places the game has some tiny, tiny text. So spare a thought for people playing it on a standard-definition TV set. In the latest example of a developer building games for only half the market, it’s been revealed that not only does Mass Effect 2 feature text that for some people is too small to read, but that there’s no way to really fix it.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() {

cnx({
yono business playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Responding to user complaints on the matter on the developer’s forums, BioWare’s Michael Gamble writes “I’ll have to talk to Casey about this (as any way to address it would have far reaching changes in the game), but please don’t expect any decisions or a fix in the near future (as we are supporting a number of issues at this time). This was a design choice, not a bug”.
Inother words, don’t hold your breath. Actually, I think he means

don’t hold your breath,
rummy meet then go out and buy a bigger TV.
joy rummy Mass Effect 2 text illegibility on SD

TVs result of design decision [Ars Technica]
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